# Animations
transition-length = 300
transition-pow-x = 0.3
transition-pow-y = 0.3
transition-pow-w = 0.3
transition-pow-h = 0.3
size-transition = true

# shadow

shadow = true;
shadow-radius = 9;
shadow-offset-x = -7;
shadow-offset-y = -7;
shadow-opacity = 10;
detect-rounded-corners = true;
shadow-ignore-shaped = false;




# fade settings
fading = true;
fade-delta = 5;
fade-in-step = 1;
fade-out-step = 1;

# Transparency / Opacity
inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;

# general stuff
backend = "glx";
vsync = false
# Corners
corner-radius = 5;

blur: {
	   method: "dual_kawase";
	   strength: 4;
	   background:false;
	   background-frame = false;
	   background-fixed = false;
      };
      

opacity-rule = [
  "90:name = 'Alacritty' && focused",
  "92:name = 'Alacritty' && !focused",
  "60:class_g = 'Dunst'",
  "90:name = '*:*:ranger'",
  "85:class_g = 'Polybar'"
];
